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Object-oriented ray tracing in C++

Wilt, Nicholas - Nama Orang;

Here is the first ray tracing book to focus on object-oriented methods that can greatly enhance both the speed of processing and the quality of the resulting graphics. Readers will find a brief introduction to ray tracing and background on advanced topics such as acceleration techniques, texture-mapping, and constructive solid geometry. They'll also get a "User's Manual" guide for the ray tracing class library, with code examples for both basic and sophisticated ray tracing problems

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2020901070-1006.66 WIL o C/1Perpustakaan Pusat (Koleksi Tandon)Tersedia namun tidak untuk dipinjamkan - Tersedia (Tidak Dipinjamkan)

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Judul Seri -
No. Panggil 006.66 WIL o
Penerbit New York, John Wiley & Sons Inc,
Deskripsi Fisik xx, 441 hal. ; ill,; 24 cm
Bahasa English
ISBN/ISSN 0-471-30414-X
Klasifikasi 006.66
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