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— Wilt, Nicholas - Nama Orang;
Here is the first ray tracing book to focus on object-oriented methods that can greatly enhance both the speed of processing and the quality of the resulting graphics. Readers will find a brief introduction to ray tracing and background on advanced topics such as acceleration techniques, texture-mapping, and constructive solid geometry. They'll also get a "User's Manual" guide for the ray tracing class library, with code examples for both basic and sophisticated ray tracing problems
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2020901070-1 | 006.66 WIL o C/1 | Perpustakaan Pusat (Koleksi Tandon) | Tersedia namun tidak untuk dipinjamkan - Tersedia (Tidak Dipinjamkan) |