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The ray dream handbook

— Patchett, Craig - Nama Orang; Sledd, John - Nama Orang;

"The Ray Dream Handbook" is a comprehensive guide designed to assist users of Ray Dream Studio—a 3D modeling and animation software—on both Mac and Windows platforms.
The book is structured to cover a wide array of topics essential for mastering 3D graphics creation using Ray Dream Studio. The chapters are organized as follows:
1. Introduction
-Thinking in 3D

2. Modeling
-Modeling Tips
-Modeling Techniques

3. Lighting
-Lighting Tips
-Lighting Techniques

4. Composition
-Composition Tips and Techniques

5. Shaders

-Shader Tips
-Shader Recipes and Techniques

6. Animation
-Animation Tips
-Animation Techniques

7. Rendering
-Rendering Tips and Techniques

8. Post-Production
-Post-Production Tips and Techniques

9. Artist Profiles

10. Appendices
-Appendix A: Third-Party Software
-Contributor's Directory
-Glossary
-Index
Each section delves into specific aspects of 3D design and animation, offering practical tips, techniques, and insights to enhance the user's proficiency with the software. The inclusion of artist profiles provides readers with real-world examples and inspiration.

Ketersediaan

2020907699-1REF 006.693 RAY r C/1Perpustakaan Pusat (Koleksi Referensi)Tersedia namun tidak untuk dipinjamkan - Tersedia (Tidak Dipinjamkan)

Informasi Detail

Judul Seri -
No. Panggil REF 006.693 RAY r
Penerbit Massachusetts, Charles River Media,
Deskripsi Fisik xix, 362 hal.; bibl.; ind.; ill.; 23 cm
Bahasa English
ISBN/ISSN 1-886801-09-6
Klasifikasi 006.693
Tipe Isi -
Tipe Media -
Tipe Pembawa -
Edisi -
Info Detail Spesifik Appendiks: halaman 343-354 Indeks: halaman 355-362
Versi lain/terkait Tidak tersedia versi lain
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